
Nathan Lundgaard
Co-Founder & Lead Game Designer
Nathan is an avid supporter of all things nerdy: board and card games, D&D, Warhammer, BattleTech, anime and much more. He has been playing games of all sorts since he was a little kid, everything from Crib, Trouble and Risk to Chess. As he grew, Nathan found love in strategy games such as Age of Empires II and Company of Heroes, and board versions such as Axis & Allies and Diplomacy. He still plays board games regularly and is ready to share everything he has learned in his latest game, Bananarchy.
Outside the games world Nathan enjoys reading, writing, long walks and dancing. He is a dance instructor with over 10 years of experience teaching styles including Salsa, Bachata and Kizomba.

Robert Henry
Game Designer
Robert is a child of the 80s and remembers all those great classic games like Monopoly, Stratego, Risk and Sorry! (and has great respect for anyone who can extract the rubber band in Operation).
Nowadays games truly are something special, with really innovative stuff continuing to show up on a regular basis. Game design is a chance not only to create something new and fun, but to contribute something to this increasingly divided world that can bring people together with joy and laughter in a meaningful way.

Mel Chua
Director of Business Development & Technology
Mel is a versatile technologist and business strategist with over 15 years of experience across the digital landscape. A true jack-of-all-trades, he has worn many hats, from product development and UX design to art direction and community growth.
He has led initiatives in social media marketing, email funnel automation and KOL-driven community building. Whether it's hiring a team, running a campaign or shipping a product, Mel connects creative vision with technical execution.